tag:blogger.com,1999:blog-1287550692312955328.post8863616760478027129..comments2023-04-07T01:24:10.515-07:00Comments on No School Grognard: Improving the Effectiveness of Knights in Dungeon FantasyMark Langsdorfhttp://www.blogger.com/profile/00301984145275679568noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1287550692312955328.post-43882117181077362992013-04-19T13:56:50.586-07:002013-04-19T13:56:50.586-07:00I use wildcard skills both for my own character in...I use wildcard skills both for my own character in Nate's online game (http://abqgurps.wikia.com/wiki/Michel) and for the DF game I run locally.<br /><br />I have mixed feelings about them. Some I really like, such as Knight!, since it simplifies the creation of multi-weapon fighter types. Similarly with Thief! and Bard! and to a certain extent Cleric!. I'm less fond of Wizard! and Scout!, at least from a GM's viewpoint, after having been burnt by Kevin rolling Scout! for Survival in any and all circumstances ("Scout! for surviving on the molten lava plains of the Abyss. Scout! for surviving in the endless ocean of the Elemental Plane of Water. Scout! for..."). Though as a player, I really like being able to say "Hidden Lore for Wizard! or Cleric! is 14, what do I know?" It may be too fine a distinction about stuff I don't care about.<br /><br />They're also very useful for beginners and rule dilettantes. If you're a thief with Thief!, you don't have to remember to buy Filch or Traps or Climbing or Hold-Out or Smuggling. You just roll Thief! when you want to do stuff that thieves do. Since my F2F group rotates between 3-4 system and not everyone is a GURPS fanatic, simplifying the rules is a good thing.Mark Langsdorfhttps://www.blogger.com/profile/00301984145275679568noreply@blogger.comtag:blogger.com,1999:blog-1287550692312955328.post-41107340320305245762013-04-19T13:44:17.410-07:002013-04-19T13:44:17.410-07:00Do you use the wildcard skills when you play DF, M...Do you use the wildcard skills when you play DF, Mark? From either side of the screen, I mean. <br /><br />I'm generally averse to them, preferring to keep skills as finely grained as possible, but am starting to come around to them in a more "like skills" sense than in an "archetype" sense of their use.Jason Packerhttps://www.blogger.com/profile/02240705069654358715noreply@blogger.com