tag:blogger.com,1999:blog-1287550692312955328.post2272444328654469031..comments2023-04-07T01:24:10.515-07:00Comments on No School Grognard: Castle of Horrors Sessions 14 and 15Mark Langsdorfhttp://www.blogger.com/profile/00301984145275679568noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1287550692312955328.post-44024584721417419232016-01-26T09:33:21.894-08:002016-01-26T09:33:21.894-08:00"I eventually snapped at him to stop rules la..."I eventually snapped at him to stop rules lawyering and move on. It was not one of my proudest moments. I was probably out of line and it soured the entire session for me, and I assume Ted and the rest of the players."<br /><br />From my perspective, you don't do this enough. I left the game "table" once, since there were several having a metagame rules discussion. I came back at least 10min later to find the same discussion ongoing. It seemed everyone else was having fun with the metagame, but that's not really where I want to be with my time.<br /><br />FWIW, I don't recall objecting at all to the "your stuff is destroyed" thing. I just waited for the decision to be made, went to my character sheet, and crossed off everything less then 2.5-3 lbs. Douglas Colehttps://www.blogger.com/profile/04292678529266123501noreply@blogger.comtag:blogger.com,1999:blog-1287550692312955328.post-69765455121754003982016-01-26T09:09:15.303-08:002016-01-26T09:09:15.303-08:00I have a "no rules arguments" rule at my...I have a "no rules arguments" rule at my table for just that reason. You're welcome to argue later, but not during game. You can point out I might be doing something wrong, but that's it. No one person in the history of gaming has ever said, "Wow, that was a great argument about rules that session!" so there is no reason to do it.<br /><br />I pretty much do the same, though - the NPCs do stuff like the PCs do stuff, I give them the same benefit of the doubt (If you reflexively dodge stuff that is out-of-game known to be a threat, the bad guys can, too) and if the players don't like it, we'll change it next time. Not this time.<br /><br />It's not a magical solution or anything, but it's the best I've got. Players arguing with the GM over rules and rulings is just pure loss of game time. Arguing during email between sessions? Great time to figure out what everyone expects and wants done.<br /><br /><br />As for equipment destruction, every single player I've played with hates it more than anything. The guy who had his character's hand bitten off and destroyed last session has only complained that he lost a magical glove, too. Equipment is like the ultimate prize - lost an eye, a hand, 30 HP, and you gained a new disadvantage? That's okay. Your potions break when the giant ape spikes you to the ground? This game sucks!Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.com