tag:blogger.com,1999:blog-1287550692312955328.post5289646429381187535..comments2023-04-07T01:24:10.515-07:00Comments on No School Grognard: Mecha Assault on the Giants: Session 2Mark Langsdorfhttp://www.blogger.com/profile/00301984145275679568noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1287550692312955328.post-55486530217808206622014-11-27T05:25:05.169-08:002014-11-27T05:25:05.169-08:00I was thinking of a mecha game with a little polit...I was thinking of a mecha game with a little politics as spice, but I don't think everyone got that message, unfortunately. I expect the balance to be about 85% mecha / dismount action, and 15% politics / strategizing / role-playing, which I thought would be okay.<br /><br />It's still something I'm working on.Mark Langsdorfhttps://www.blogger.com/profile/00301984145275679568noreply@blogger.comtag:blogger.com,1999:blog-1287550692312955328.post-15599626339993742642014-11-25T11:30:55.915-08:002014-11-25T11:30:55.915-08:00I think you can easily get into a clash of expecta...I think you can easily get into a clash of expectations. If you pitch the game as "mecha vs. giants, but their will be some politics involved" the players are going to expect the game to center on the battles between the mecha and the giants. If you then run the game as "politics, set in a world where mecha fight giants" then you'll get a different reaction to the politics. And vice-versa.<br /><br />It sounds like you were thinking more of a politics game with mecha fights as the spice, but the players were thinking more a mecha fight game with politics as the spice. Or even with no politics.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.com