tag:blogger.com,1999:blog-1287550692312955328.post7478820489612961186..comments2023-04-07T01:24:10.515-07:00Comments on No School Grognard: Mass Combat: Battle Experience and CadresMark Langsdorfhttp://www.blogger.com/profile/00301984145275679568noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1287550692312955328.post-57069599910936056542017-01-18T06:40:10.586-08:002017-01-18T06:40:10.586-08:00Higher quality troops cost more to maintain. If yo...Higher quality troops cost more to maintain. If you choose not to fully maintain them, they take a 50% penalty to TS for Low Readiness (MC 13-14). It would be reasonable for your combat veterans to lose quality if they're on Low Readiness for more than a month or two.<br /><br />I'm not planning on adding HR concerns to my game. HR conflicts might be fun, but they're definitely a distraction from the core game and they could be very unfun.Mark Langsdorfhttps://www.blogger.com/profile/00301984145275679568noreply@blogger.comtag:blogger.com,1999:blog-1287550692312955328.post-90557906401333519262017-01-17T19:18:45.489-08:002017-01-17T19:18:45.489-08:00Much needed void that needs filling, This is aweso...Much needed void that needs filling, This is awesome!<br />I know its not everyones cup of tea in trpgs and mass combat but Where does rules regarding Units reverting to lost discipline and training fit in such games? Something like character high performance overhead - everyone wants to level up but leveling up and maintaining a high level of performance has a cost. There are various rules of thumb about "falling out of shape" or "losing discipline". wondering if such rules are appropriate in such games, what would be your take, and <br />Is there also room (will be a foot note or part of the games conflicts) in mechanics or narrative for institutional and internal inequality: that some troops are being paid less (or percieve themselves being unfairly paid/treated/rewarded etc...) or more than their their performance may suggest? Or the PCs never need such HR concerns and just need to worry about the enemy? <br />Or will a simply metric: Mass Combat Headache Stat lolz. This stat is to reflect how much problems the army makes by itself and how much work it takes to straighten it out lolz. justin aquinohttps://www.blogger.com/profile/03191474595831304520noreply@blogger.comtag:blogger.com,1999:blog-1287550692312955328.post-72073191256065602422017-01-15T19:16:44.521-08:002017-01-15T19:16:44.521-08:00Thanks for this; I've found myself considering...Thanks for this; I've found myself considering using Mass Combat for some parts of my WIP campaign, and this could come in handy!MEhttps://www.blogger.com/profile/08086901374821838288noreply@blogger.com